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Game Masters - The Forum


Mon 4 Mar 2013, 9:00am–5:30pm
Tue 5 Mar 2013, 9:00am–5:30pm

Where: Te Papa, 55 Cable St, Wellington

Restrictions: All Ages


Listed by: henriette

This 2-day professional forum focuses on one of the country’s most dynamic and creative industries. Explore challenges and opportunities for local industry, including alternative funding models, marketing and distribution for iOS/Android, transmedia (multi-platform storytelling), brand-building, and design post-mortems from top local studios.

Join New Zealand and international industry leaders for stimulating discussions about games and entertainment, serious games for change and education, and games as an art form.

Day one:
International Keynote - Masaya Matsuura
9am, The Marae, Level 4
Masaya Matsuura is the acknowledged father of rhythm-based videogame games. In a session that will be part presentation part performance, he shares his history, his philosophy on games development, and his thoughts on the future.

The New Zealand Story - Game History and Preservation
10:30am, Soundings Theatre, Level 2
New Zealand’s unique early game development grew from draconian import laws that dictated what Kiwis could play in the 70s and early 80s. These restrictions resulted not just in the development of local games but also home-grown arcade machines and consoles. A panel of historians, archivists, and collectors uncover New Zealand’s hidden game history and explain why we need to act now to document and preserve it.

It’s Art - But Not as We Know It!
1pm, Soundings Theatre, Level 2
How often does a radically new art form come along? Every 100 years or so? To celebrate the evolution of videogames as art, our panel looks at how the industry has changed our understanding of what art is.

Beyond Entertainment: Serious Games and Games for Change
3pm, Soundings Theatre, Level 2
Videogames are increasingly being used as a medium for positive social outcomes in health, education, and sustainability. They can support neurological recovery in stroke victims and provide new teaching options in the classroom. Meet our panel of serious games designers and learn how they have harnessed the capacity of games to promote change.

Day two:

International and New Zealand Industry Keynote
9am, Soundings Theatre, Level 2
Mario Wynands, Managing Director Sidhe/Pikpok New Zealand, tag teams with Fruit Ninja designer Luke Muscat of Halfbrick Australia in a double-headed discussion on the shape of the industry. They will reflect on their studios’ work (as featured in the exhibition) and the design challenges they have faced.

Community Engagement and New Funding Models
10.30am, Soundings Theatre, Level 2
As the commercial landscape rapidly evolves, new relationships are developing among gaming communities. Gamers now have opportunities to fund the games they want to play. Kickstarter and crowd sourcing are increasingly common options for indie developers and publishers. Learn about the most recent developments in consumer engagement.

1pm, Soundings Theatre, Level 2
Most significant children’s brands are now built digitally on iOS devices. Hollywood heavyweights such as HBO are exploring the possibilities of threading their storybook worlds through diverse digital media. What are the advantages of dispersing your story across differing channels? What synergies can you create? Can it help you build a bigger audience? What are the economic implications and the development challenges? Hear our panel’s ideas about the frontiers of transmedia.

Into the Futures
3pm, Soundings Theatre, Level 2
What does the future hold for videogames, and what steps do game-makers need to take to get there? Have we seen the end of consoles? Do games need to look beyond games for their inspiration? What impact will the cloud have? As we get older how do we fix the industry so we all get to go home to tuck in the kids for bed?

Te Arikirangi Mamaku
Event Producer
Phone: +64 4 381 7239

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